Protoss skytoss build order reddit. Pick a thing to work on and do it.

Protoss skytoss build order reddit. You absolutely do not have to go skytoss to win.

Protoss skytoss build order reddit Everything from the most basic of questions to complex, in-depth theorycrafting can be found here. But it is probably better to transition to it instead of going straight SkyToss. They turtle up on 2 bases and max out on skytoss, battle cruiser, lurker and then push. Print it out. keep making probes and warping in units untill you figure out your opponent isn’t trying anything funny, then transition into 2nd and 3rd base with chargelots, blink stalkers, archons and disruptors. Then protoss is like, man protoss is underpowered when protoss don't make it in the finals. Watch a video, play a game, see how far you get. Is there any build order that you like to follow to hit early enough and finish them in order to not go late game? I don't like late game vs Skytoss on Ladder, so at my current skill (3. PVZ i open 1 Adpt 1 Stalker then maybe 1 or 2 Sentry then i go Immortal Archon Zealot and lategam i go skytoss. If you let them sit in their base and build that stuff, without harassment and scouting, then that's the problem. The build is mass Stalkers transitioning into Chargelots + Immortals + Archons. I don't care if you're silver1. Luckily Zerg can macro up & create an army that can either kill a 3rd base, or in higher leagues where that stops working Zerg can build an army that kills a 4th base. Hello guys, I'm a zerg player who returned to the game a few weeks ago after about a 6 year break. That's one of the biggest reasons why Protoss go into skytoss. Other than that protoss don't have a build (that isn't a 1 base allin) that will work well against all the races because the matchups play out very differently. Switch to terran and i can't climb past plat 2 and am struggling/ losing way more than winning. If Protoss relies so heavily on build order advantages and mind games in order to succeed at the highest level, then it stands to reason that the opponents will have a higher likelihood of making adjustments to the minds games with more games at hand. 6k protoss and I really want to learn some proper PvP builds. Technically youre too bad to play skytoss and you have to canon rush every game by that logic. Posted by u/EpicTroll93 - 4 votes and 13 comments Once I scout air I build 2-3. The protoss ground army is a total joke if I get to upgraded lurkers. D3->D2: keeping a separate control group for a few stalkers at home to defend against harass, and starting diff build orders: skytoss against zerg, fast col against terran, and two gate opening against protoss (still struggling with control on this matchup). 29K subscribers in the allthingsprotoss community. You should recall if there's a risk of losing your carrier. Don't do this. Focus queens though. Typically in team games there are lots of skytoss/skyterran and muta players. in PvT i go zealots, immortals, colossus and stalkers loses to the enemy with marines, marauders You can even drone behind it once you cancel the 3rd. But if 75% of people were playing the same build order, wouldn't it make a LOT of sense to make a build specifically to counter that? I'll give you an example. 8. Study and memorize it and you'll be on to diamond very quickly. It's bad game design and it's just sad to see pro zergs resorting to doing these queen walk builds cause they see how greedy protoss is getting. It depends so much on whether your opponent proxies a pylon, speed on the nexus what the correct response is. Later you will come back with 4 carriers, etc. You will need to build probes non-stop & do your build behind that attack. I've died to this build myself in a recent tournament, I had 6 voids out and batteries but the queen count was too high. If you're new though, playing with skytoss along with storm, colossi, blink stalkers, etc is going to be too much to handle for both macro and micro. If you build the Warren and just keep good map vision you can skip the roaches and go straight to corrupters. AllThingsProtoss is a subreddit dedicated to the discussion of StarCraft: Brood War and StarCraft 2, focusing in particular on the Protoss. tldr; you should definitely be able to go from P1 to D3 with CIA. Great build that can be as basic or as complicated as you're comfortable with and depending on your level. After warp gate finishes you get +1 air attack usually. Posted by u/ZoX_Sc2 - No votes and 3 comments Welcome to the subreddit for the popular Blizzard Real Time Strategy game StarCraft 2! Now Free To Play! r/Starcraft2 is for all things Starcraft 2 related. And yeah you can improve playing skytoss, just have to do it actively. This build is the cause of much whining among Zergs; it is easy for Protoss to play and hard for Zerg to handle. 18: Added an Imgur album with more basic examples on how to wall off as Protoss Me and my brother are in gold 2v2 playing protoss together, and we haven't really been able to nail down any consistent build order combinations… I like sending an early scouting drone and trying to hide it for a proxy hatch in the main, which works pretty well on the larger main base maps. CIA storms always lose late game, and Skytoss is demolished early and can't be released earlier. I’ve been using vines b2gm build so gate gas nexus into robo gate then either double upgrades/tc or 3-5gates if I scout aggression, and this has worked well for me against Terran/Protoss but Zerg late game really fucked me up. The downside of this build is if zerg mass muta-ing or terran drop on all side. Is there a build order that allows protoss to hold early to mid game and scale late game? Golden armada is a dead comp right now He goes out of his way to avoid carriers and skytoss in general with the exception of a few oracles. During the fight your first shield battery hadn't finished, and that hurts a lot. Which Especially against zerg, in the late game you are reacting to what he builds, because zerg can tech switch so easily. 3k MMR) once they go Air, I end up playing a long long game and can't seem to find a way to punish. Extremely easy to beat if you have a build order, scout and control the map. Take a third, Robo, Twilight, Forge, Gates, Storm. Skytoss is still great in PvZ. The strategy is focusing on macro, getting maxed to 200 supply as soon as possible, and pushing the opponent while continuing to macro. im a bad player in the silver rank constantly getting owned by the enemy with a history last seasons plat above of course. The lower ranks your vsing struggle too. The front line would be much longer and much harder to defend both edges. That is why you never see pure skytoss builds, because it doesn't work that Protoss: Can't expand as fast as Zerg (Zerg can punish this), can't suddenly go to 90 drones, have to build multiple production buildings (can't instantly tech switch), have to slowly build up their army --> RACE LIKE THIS SHOULD HAVE SOME KIND OF ADVANTAGE WHEN IT COMES TO HIGH TECH UNITS IN THE ENDGAME AllThingsProtoss is a subreddit dedicated to the discussion of StarCraft: Brood War and StarCraft 2, focusing in particular on the Protoss. Protoss won the last 4 out of 5 groundtoss games i watched. 01. Keep him busy with Oracles or Zealot runbys if you can. It gives the optimised build order to create the specified units / upgrades in the quickest time. Honestly, PvP is too dynamic to really have a set build order. Has anyone tried these strategies out or come up with similar whacky strategies from the tool? Sim city- when you play skytoss the game often seems like you are playing tower defence. Hey everyone! I’m a 3. Get a build order down to a decent 5 minute proficiency - Your build set you behind 2 minutes for your defence, that's like you being afk for 2 minutes compared to what you can be. Pages in category "Protoss Build Orders" The following 64 pages are in this category, out of 64 total. Saying youre too bad to use it makes no sense, it just lowers ur mmr. Below you will find everything from detailed data on all the Protoss units and structures the best builds and strategies that can be used against all three races. Write it down. 2) If you can't afford to research more than 1 upgrade at a time, always prioritize the appropriate attack upgrade. Be it camera movement, control groups build order crispness, multitasking etc etc. You can check out hte build orders inside http://lotv. If you are executing the build order correctly it will feel very smooth as the whole point of build orders is efficiently achieving some goal as fast and smoothly as possible. Your PvP and PvT builds are fine. Formatting on reddit is a nightmare for me, Thanks for the feedback This is without cheesing or even following build orders. tempests are worse than carriers in a straight-up fight. This is why you always nail your 'Spawn Larva' spell, and build nothing but workers, expansions, and queens. The protoss went into pheonix and despite my massive lag I had like 30 muta when my second round came in and each time I touched the pheonix 2 exploded and then it was too far. Yes, in Krystianer's build there are 2-3 sentries. Protoss hoping you don't do a queen walk when they're doing their 3base stargate first build. Protoss and terran actually require solid macro and concise build orders to be effective, especially early on. + In our Starcraft 2 Protoss guide, we cover all aspects of the Protoss race in-depth. Eventually, to round out a skytoss composition you should add high templar. Go Skytoss yourself - Because you started your Skytoss army after your opponent you need to catch up. Then i build 3 or 4 ghost academies and nuke everyone. The build order is really straight foreward and reactive. Upgrade what you will use. Just right click a probe across the map, build a pylon as it travels, build a pylon + forge, the just plop down the cannons before the opponent's combat-unit producing building even finishes building. A StarGate opener allows you to contest Skytoss with your own Skytoss and it's simply a game of who has better macro. You can also teleport hurt BCs back home, so with ideal control the Protoss is losing more expensive Sky units than you are. Star ports and start weaving in tempest or w/e the protoss anti carrier unit is called to supplement my blink stalkers then when the army's meet ill blink under the carriers and focus fire them down with tempest and blink stalkers even if u lose the first fight its cheaper for you to relax stalkers/tempest then it is for yhe opp to remax carriers There is quite a bit of variation as to how Skytoss is approached by both the player using it and the person playing vs it. 46 votes, 46 comments. For example, open with an oracle or two. I am good at thinking about bad at controlling units. Reply reply Mangomosh skytoss is weakest pvt take it as you will, pvt is a lot about aoe, and harass defense. As soon as they appear, they go attack zerg. true Everything from the most basic of questions to complex, in-depth theorycrafting can be found here. Which is the same in that sense in zvt except protoss can also attack lol. I usually stick with 5 rax and make ghosts marines medivacs vikings. Skip the whole matchup and just proxy robo in his base. So if you don't plan to transition to mass air immediately, and just build the fleet beacon to get a fast mothership, the real cost before was 700/600 and is now 600/500 - only a very small reduction. You must stay 1 expansion ahead. Right now I literally don’t know anything… It may come down to control & who's ahead because mass BC does generally beat mass Skytoss because as the engagement starts you can mass Yamato. Or you could catch up by looking for holes in defences and doing some harrassment yourself. Business, Economics, and Finance. We encourage Protoss players of all skill levels, from Bronze on up to Grandmaster and professional gamers, or players looking to switch to Protoss, to As people have mentioned there is the 4 gate, a strong early allin, which will work against most opponents with reasonable success. Zerg spawns 150+ supply by roughly 10 minutes and I can't keep up. Improve your scouting, micro-management, and avoid common mistakes with this comprehensive guide. Nukes in team games are very strong, because it eats up the APM of their entire team for the same cost. Your opponent killed you with a roach push while he expanded at the same time. Winter Immortal/Charlot/Archon is easy macro build to learn and use until high plat - low diamond. 00 then just F2 to the win. But generally, 2-gate into a fast nexus is the default but you still have to watch if warp gate is getting chrono'd in their base or if the pylon is proxied. You just need a good build order that can pivot to face skytoss when you scout it. 13 votes, 10 comments. PvP i got immortals, archons, stalkers and zealots loses against the enemy with mass stalkers or late game literally owned by some dude with mass carriers and a mothership. I want to force response rather than order, I will see if I can't add a separate paragraph for the exact order though. Your goal is to order 2 carriers with a chrono boost by 4:45. You will want to build a lot of cannons and sheild batteries to defend your bases. We encourage Protoss players of all skill levels, from Bronze on up to Grandmaster and professional gamers, or players looking to switch to Protoss, to subscribe and get involved in the conversation. So always get 1 cannon 1 shield battery, and then a Not all builds on TL and Liquipedia are outdated, but a lot of people are just doing the recommended builds on the Protoss strategy page, of which many are outdated. Even if they find it, messing up their build order is invaluable (as you know doing 12 pools). Welcome to the subreddit for the popular Blizzard Real Time Strategy game StarCraft 2! Now Free To Play! r/Starcraft2 is for all things Starcraft 2 related. usually you want more marauders vs protoss but not if they are going skytoss. I do gate compos too but frankly speaking the difficulty of micro is just on a whole different level. Everything from the most basic of questions to complex, in-depth theorycrafting can be found here. I'm diamond 3 so it may not work at your level as they'd be much better than the players I go against but I was in the same position as you a week or two ago super pissed off at protoss and decided to make (as I couldn't find any builds online in my hasty search) a baneling bust build. This also helps us ID what order we want to take our bases. Here are the replays we have labeled with using Carrier compositions. This helps us ID which bases we want to deny from Protoss; we can't let Protoss secure the 1-o'clock base. Essentially 1 player would pick protoss, and do a 4 gate build, except instead of 4 gates they build 12 gates. A build like 4 gating in PvP hasn't really changed since it was first finalized, despite the thread being 8 months old. Their value comes from their range. PVP i open two gate Adept into 2 Sentry then i go Immortal Archon Zealot and lategam i go skytoss. Here's a common mistake against skytoss and I made them too. It's 4 base (8 gas) Protoss that is the problem. 3 bases can afford mass Void/Carrier without much ground. You notice around 5-7 mins they are going skytoss and you change your whole build order to counter air. So I made a Discord Server compiling many of the more popular ladder builds, also including some of my personal favourites! Honestly ZvP is my favourite matchup, even playing vs skytoss is fun, though more difficult than other styles. AllThingsProtoss is a subreddit dedicated to the discussion of StarCraft: Brood War and StarCraft… And the protoss end game army just feels so strong. 58. The first is to just go into games and do it over and over. Well your build is fine ( you are down 2 workers at 4 minutes). Then the other two teammates feed the protoss player all their minerals / gas, and you essentially rush the enemy. Based on the speed at which the tempests die each fight it looks like you're not microing them beyond focus fire. 1 gate expand into second gas, stargate, then add 2 more gas at the natural and get stargate. 18 votes, 29 comments. also make sure you get your upgrades on time, it's very important. Posted by u/fjafjan - 8 votes and 13 comments keep in mind, this won't be a great strat for other protoss builds so you need to scout what they're doing. Honestly they are hoping you build a bunch of useless tech and play the game like they might have ground toss them futilely attack into their shield batteries. try something like a maxout push with +2/2 about at 9-10min on around 70 workers for that mmr PVT i open 2 Adept 2 Sentry then i go Immortal Archon Zealot and lategam i go skytoss. It's also got some pretty whacky builds like 23 Glaive Adepts @ 4. As you can see Zombietoss does its job even in Yeah, I knew that when I started writing it, I kind of wanted to give my thoughts and responses rather than build orders. Robo units make terran go poof. Zergs who don't want to deal with this anymore will hit you as early as they can, so you will want to have something on hand to deal with early aggression. 3rd after 5 stalkers is not greedy when you are playing against skytoss. Posted by u/Gemini_19 - 36 votes and 35 comments As you build the 3rd, build a pylon 1 gap away so that Adepts can sit between the pylon & the Nexus & also build 1 shield battery. Watch it from the first episode in bronze and follow his build order. I can't really speak for how it feels as Terran in D2, but as a D2 Zerg, the Protoss sky army feels very strong. Yes, pros have studied build orders and come up with what is a viable build for us lowbies. It was a breeze tbh. As the title says, what did you use when you were in bronze, silver, gold, etc. Protoss: With PvSkytoss your response will depend on which tech path you chose after the Cyber core. 06. 20 votes, 46 comments. If you're going skytoss get sky upgrades, ground gets ground, etc. But the simplest idea is: PvP 2 gate on a single nexus into blink stalkers. 24 Created by Elazaar, Updated Dec 17, 2024: PvZ: Economic Medium 100% 3 votes: 807 Views Probe Beginner w/ Workers Created by jjbailey1004, Updated Nov 26, 2024: PvX: Economic Easy 100% 14 The one thing I would say about skytoss builds on the ladder is to produce 1-2 colossus way way earlier than you think. Back when we did it we would also split up control duties, have 1 person focused on the macro and 1 person on the micro. Learn essential strategies, mid-game transitions, and advanced tactics to dominate the battlefield. He's probably looking to do 200/200 attack with little harassment, so you could catch up by out greeding him. . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I used this build and i got myself to plat, beating skytoss basically before they can get a second voidrays, i like using roaches to break the wall because they arent one time use. It seems like 80% of the time people die on the ladder while skytossing it's to being smashed down by hydras. You're going to have a much harder time dealing with skytoss builds reactively. I have the unit in my natural wall & the 2ish Adepts between 3rd Nexus/Pylon+Battery all on hold position unhotkeyed so that they don't move around when I move my army. Skytoss is weak in the beginning. spawningtool. Mass expand - Skytoss army is very slow Aug 30, 2023 · Here's an easy build order provided by Probe! Probe Beginner Skytoss Build Order (2023) (PvX Economic) Protoss Air Weapons Level 1 : 84: 6:03 Add a build order (even a rough one like drone to 54 and then attack when hydra upgrades and +2 finish, and I guarantee this guy wins 90+% of his games in gold. PiG's Terran build up to Platinum is basically just 2 base all in. I'd also recommend taking a look at the build Neeb used vs DRG a few days sgo, specifically in the deciding game. I'm a Silver toss and gotta admit at the lower levels it's just soooooo much easier to run some version of air vs Groundtoss. terran macro difficulty is in the assembly, it reminds me of kind of getting started in factorio, where the balance of components and assembly process is where the efficiency comes from, you can't leave any buildings idle without it hurting you basically, but it's flexible if you need to change course bc they've got multi-purpose units (textbook examples: marine, viking, medivac) AllThingsProtoss is a subreddit dedicated to the discussion of StarCraft: Brood War and StarCraft 2, focusing in particular on the Protoss. My usual strategy would be CIA storms or pure skytoss. There are two ways to practice a build order. 18: Added Z as an abbreviation, and Phoenix/Chargelot as a comp 02. Learn a proper max out a move build order from vibes videos. Protoss Build order Archives Ever since Gemini retired the BOTW format It's been even harder finding new and exciting build orders. Pick a thing to work on and do it. com/replays/?tag=71. But in the general, Protoss beats Zerg by being proactive in the matchup: forcing Zerg to make units instead of drones, slowing the spread of creep, dictating the pace of the match, and watching the tech switches. Im a d2 protoss player and a clan mate of mine is a D3 terran and he did the mech build against me and it worked pretty well, but theres a few things to keep in mind: If protoss stays on one robo immortal and relies too heavily on the chargelot portion of CIA composition (and hellbats do pretty good vs chargelots) then its fairly even. One minute you're fighting ultralisks, the next brood lords, the next 40 mutas. I think it's a strong choice for PvZ. You still need a fleet beacon. Protoss units are already durable and fast, so the damage is usually their bottleneck. This is a basic skytoss build order that can be done in all matchups (alth Jan 4, 2025 · Discover the best Protoss build orders for beginners in 2025. The strong side of this build is u can focus on macro. It's hard to transition to skytoss when having to deal with all of that. I am bad at this game and need a braindead army comp. What a way to gain map control/do probe damage and keep the protoss scared. reactive play. In both case, be sure to targer the void rays first then the carrier but don't shoot the interceptors. Currently, my best result is with Krystianer's build. I know its a tired old answer, but "Just don't let them get there". Voidray builds are tight, it's hard to hit any reactive kill timings. Hell sometimes those Protoss just sit around making stargate units. true Sure ya might climb mmr faster with skytoss but ya are going to be improving the same rate regardless so play what's fun. And if they attack you can cancel the 3rd and warp in units. If you ever want to have a chat add me omgitsduane#1625 2 bases can't afford Skytoss+HT, it can't even afford Skytoss alone. To win with this build in higher level you must max out before 10. Posted by u/himurakenshin87 - 11 votes and 48 comments Dec 13, 2024 · The Joe Biden Build Created by BobbyMobby, Updated Jul 18, 2024: PvT: Cheese Easy 100% 8 votes: 4011 Views Pig 2023 build protoss B2GM Created by PiccioHub, Updated Jul 05, 2024: PvP: All-In Easy 93% 31 votes: 2998 Views Classic v Dark Glaive + Oracle->Sentry+Immortal+HT Created by TDFlip, Updated Jul 08, 2024: PvZ: All-In Easy 100% 4 votes Don't worry about the losses just enjoy it till you know you're vsing skytoss and gg out. But you need practice to get there. Aug 27, 2023 · Hey guys! Back again with another beginner build order for protoss in sc2 in 2023. You absolutely do not have to go skytoss to win. I'm diamond 3 atm and I'd… I need help perfecting a build order to get out lots of robo units. Crypto I came across a post on this from about a year ago. That's the meta. When I play protoss I fucking hate the muta switch - now I see why zergs do it. You will have a bunch of extra minerals and that should be going into static defence. 14 votes, 15 comments. Almost all my wins have come from Skytoss vs Zerg, Void rush vs Terran or Protoss, or turtle Skytoss vs Protoss. You just need to add a shield battery at your third. If I don’t kill Zerg by the 10m mark there lurker hydra remax shreds me. Jun 18, 2024 · Kakashi (Phoenix Collossus Build Order) Copy Created by Kakashi11, Updated Dec 30, 2024: PvT: Economic Hard 100% 2 votes: 276 Views Nibbles' PvZ build, 12. look up parting's builds on it. OP has good points, one more point that hasn’t been mentioned is the BO3 vs BO7 format. 18: Added Pig's Beginner Protoss build order for those who need a more simplified opener 02. I would imagine that there are more in the system, but our labeling is still a bit scarce. Just go on Afreeca tv and watch Zest and Trap in the last two GSL tournaments. As the game stands, they're favoured in the air Imagine we don't take the northern, 1-o'clock base and instead take the southern, 7-o'clock base. I've won so many games where toss thinks they can hide behind cannons on 2 base and make carriers. So the mothership costs now 300/300 instead of 400/400. I'm thinking maybe someone has one? Also if you go "nexus first", is it better to build a pylon before nexus or after? Posted by u/Joppsta - 33 votes and 36 comments Skytoss can defend very well, but they are relatively lousy at getting across the map and attacking Zerg because Queens will chew them up with numbers, hitpoints, and heals. The PvT build is not outdated. I'm using a 3gate build that a fellow protoss… Here is the one of the best and popular guides made for Protoss: Vibe's Bronze to GM: Protoss. As far as "learning proper play" thats just kinda a silly argument. Just build carriers, cannons, and batteries (Can get storm/disruptors later if needed) and you will hit diamond+ if you're playing the build correctly. If you make a change that lowers that skytoss players mmr, they will still play skytoss just at a lower mmr, and youll now hit a skytoss player that used to have more mmr and maybe make the same post again. At our level, when you scout a protoss going to a 2-base skytoss, you could go mass stalker with blink and try to kill him before his army is maxed, or you go skytoss too but faster. A large Protoss air army may feel hard to beat at lower leagues, but it is the slowest to build, and most expensive army in the game. You build static defense and hope you can mass enough vikings/thors in time to defend. As for queen aggression, it will always be high micro because the transfuses are what gives it legs. tregk fben pnycq vcq xoadbq qgfiqf ulnl covjxm ycyn jvkrfa