Mac 1440p scaling. Windows does percentages and macOS does resolutions.


Mac 1440p scaling Scaling your Mac to a non-native resolution uses more resources, but I've been doing this for a while now, and even play video games with no issues. Changing it to look like 1440p (or any other non-integer scaled resolution) gives you more real estate but introduces potential issues with blurriness and visual artifacts like shimmering. Jan 11, 2017 #1 Hi, Is there a way to force enable HiDPI mode on a 1440p screen? At 24-25" they are totally pretty much Mac OS is known for its weird approach to scaling the user interface which becomes cumbersome when you own a sub 4k monitor. Because it wasn't a neat fractional scaling, everything looked a bit fuzzy. BetterDummy has several uses and lots of features but most users tend to use it to create a mirrored dummy to use custom resolutions on Apple Silicon machines. I wonder what the deal is with the iPads. So From talking to people on here most seem to feel that a 4k monitor scaled looks better in MacOS than a 27-32” 1440p display at native resolution? Would you agree with that sentiment? In that context would a 28” or a 32” 4k display look better in MacOS? Or should I stick with a 27”/34” ultrawide 1440p monitor at native resolution? Last edited: Aug 8, 2024. Enable that resolution. It's actually running it at 5K and scaling down. There certainly is a clear difference in sharpness but I mostly do work related stuff and thus utilize Mac gets the job done best in my opinion. mindesik • 1440p monitors is ugly on macos, in Windows it looks much better. Both OS do scaling. Other people will tell you that they like the larger text that get at 1080p on 27. e. Retina with a softer edge. 4K scaled to 1440p on a 27 inch monitor looks the same as 1440p on a 27inch monitor UI size wise but considerably sharper because retina. Now say you have a 27-inch 4K UHD monitor (163 PPI) which is quite a common resolution and display size combination. By default the display settings are set to 1920x1080p. macOS then does its scaling trick, scaling it down by half, to the 3440x1440 of our physical display, and hey presto: Things look awesome. Reply reply more replies More replies. Compared to the visual experience of native I have a Windows 11 desktop PC and a M1 MacBook Pro which I connect to the same 4K screen, both set to “1440p-like” scaling (so 150% on Windows) and the Mac’s scaling looks so much better. I run with 2x 27" 1440p displays. The pixels won't be as big as they are on a 1080p monitor, but they'll still be far too large for modern versions of MacOS without sub-pixel font rendering. My parents have a 1440p monitor and there are no native hidpi options. Older macOS Versions. So either get a 4k display and scale it to 1440p. 12) . Basically, 4K is a poor man's 5K or Same applications like chrome, evernote etc looks just better – I mean text. They tried that approach years ago with MacOS scaling explained in Full detail for 27 inches monitors at 4K, 27 inches at 1440p and 27 inches at 1080p. Your UI is scaled by 50%. System Prefs will say it "looks like 1440p" because the Studio Display, like all of Apple's Retina Macs, runs in macOS's high-DPI mode which has a 2x higher-resolution user interface, meaning 5120x2880 in high-DPI mode has the same effective physical real estate as I was planning on running the scaled 1440p @60hz on a 4K monitor on a current gen (or maybe wait for refresh) 15" rMBP. Or is I can’t really tell TBH. com/waydabber/BetterDisplay#fully-scalable-hidpi-desktop-with-betterdisplay-using-native-smooth-scaling and it works as expected. macOS Sierra (10. The More precisely when scaling not to the native 4K resolution or 1080p but between the "more space" and "larger text". Moreover, if you google monitor recommendations, most of the tech sites are recommending 27" 4K monitors which is in Second guy says he swapped his 4K monitor to 1440p because of GPU rendering issues due to the scaling. a world away from And with macOS scaling, you get 1440p UI size with 5k clarity. in this example this would be a QHD 1440p display), each physical pixel will show one framebuffer pixel (corresponding to one logical pixel). Buy a 4k desktop monitor to utilize proper display scaling on macos. I also have the older 1440p 27" Dell U2713HM and text doesn't look good on macOS anymore since they got rid of sub-pixel aliasing a I just purchased the 14" MacBook Pro M1 Pro. All of their scaled resolutions are less than 1080p though. Anything larger (before just going to plain 4k Refresh rate. You'll want to be enabling I’ve heard 1440p monitors on Apple Silicon macs are suffering from some bad scaling problem, but this isn’t an issue on Intel, which is what I have. I am looking for a 34" ultrawide for office/productivity use only. Like this: There we go! We can select 2K Resolution on HiDPI with I've read some posts where people complain about the text clarity of 1440p monitors in MacOS whereas others seem to think its fine. My 4K display looks great and have scaling options (without making pixels larger), my 1440p display which looks great with Linux, looks like crap with M1 Macs. Effective 1440p is the “right” size for Apple and a 27” diagonal, but for me, everything is too small. Another reason to get a 1440p would be that wide screen displays have more options at 1440p. Hi all, I‘m looking for a display that’s actually compatible with my M1 MacBook Air. I've tried plugging the 1440p monitor in using the Thunderbolt 3 cable and scaled to 720p, but I'm I'm using a 32 ultrawide at 1440p and don't have your issue and don't need scaling at all, probably because the different aspect ratio. 27inch 1440p displays ok Mac vs PC I simply shitty vs slightly less shitty for productivity. fractional scaling is fine in macos. In Apple introduced the Retina display to the Mac with the 13-inch MacBook Proon the 23rd of October 2012, packing in four times the pixel density. Most newer Macs will have it turned on by default. 4k is the BetterDisplay isn’t necessary for 4K scaling, you can choose 1440p scaling out of the box and I’ll work fine. Else buy a 1440p if you getting it for significantly less money. This is why there's not a performance hit for using native resolution or a half-scaled HiDPI resolution (1440p on 5K and 1080p on 4K) - no scaling is I can say I use a 1440p monitor and have scaling on and the slider at 69%, best to just use scaling and then maybe even just use the lowest % (64%) that it allows, I went one tick up then started customizing my UI elements size and Because you probably do not do any scaling. The only mac I’ve seen in the last few years that has struggled with fractional scaling is the intel Mac Mini (2018). At default it didnt look that bad but after I activated "smooth scaling" and enabled HiDPI in the dropdown menu holy ****, the difference is astounding. I personally will look at getting a 5K display next just for the 1:1 scaling it would provide but that isn't to Fractional scaling works very well in Windows 10/11 just so long as you use apps that support DPI scaling. It is 1440p I want to know if there is a way to make everything bigger? It simply does not work for photo and 4k video editing. I’ve never understood all these negative comments about macOS scaling. Setting resolution to 1440p with the app vs. 1080p is half of 4K. Scaling graphics is a very ugly M1 Mac mini I have personally used an M1 Mac mini on a 27" 4K display with the display scaling set to look like 1440p. I'm using a 32 ultrawide at 1440p and don't have your issue and don't need scaling at all, probably because the different aspect ratio. That's why I wanted to scale the UI elements to 1440p -- so I could read what's on the screen, while not losing a ton of screen real estate. If I use something in between like 1440p the picture gets fuzzy. You CAN get it to run on an actual lower resolution instead of the scaled one, or a different scaled one than what is shown. When utilizing native scaling, macOS will provide a 2x scaling option, which is half of 3840 x 2160 (1920 x 1080). That’s why the Hello guy, I have a Benq 4k monitor on my Mac mini M1. Therefore, if your tasks primarily involve reading and writing, the 4K monitor at 1440p is the All of these comments about MacOS being sharper have me scratching my head. lots of people are using a Mac Studio with this and other 27" 4K displays. I had this problem a few months ago when I bought my monitor for my Mac. No issues with performance and I have an older intel MacBook. 5K scaling. On my UW 1440p monitor, Windows text looks really sharp. You can easily spot the scaling is off. Display scaling also undoes dithering, which can mean gradients aren’t as smooth. The Dock icons show the clarity difference the clearest. Which Monitor resolution is the best consider 27" 4k "looks like 1080p" scaling but reduced text size and a few other UI elements manually made smaller and I'm really liking this setup. And i already tried the disable font sharpening in mac os. 4 - Open RDM. 5K so only the non-HiDPI mode of 4. I'm guessing each size and aspect ratio iPad is either zoomed in or out a bit in order to display the right amount of stuff that This was removed from macOS a while back after Apple transitioned its own product line to high PPI displays (subpixel rendering is fundamentally incompatible with fractional bitmap scaling which is the cornerstone of Apple's current approach with macOS - subpixel rendered structures do not survive raster scaling -, so the removal should be understood in this light, not as You *can* use a 1440p display with a Mac, but you shouldn't. That afaik macos doesnt support display scaling on external monitors less than 4k, it just reduces the overall screen resolution. Text is crisp and sharp. g. 0. 2560x1440x2 looks fine on a 27” 4k monitor the issue is that the os is designed for a minimum ppi that a 27” 1440 monitor just cannot provide I use a 1440p monitor with my mac and it looks way better than that. 1(a). The iMac has a 4. Looks amazing. The text isn’t blurry and great for macOS! If it’s a high refresh rate monitor, ensure that it has DisplayPort and buy a usbc-DisplayPort cable that suits the refresh rate desired as it What do you mean, it’s just macOS but with the UI scale of 1080p Reply reply more replies More replies More replies More replies More replies More replies. 4k definitely looks better but works smoother when scaled down to 1440p. There are alot of people on the internet saying that 1440p is blurry for Mac text and that you should get 4K, but there are also people on the internet saying that there are performance issues with 4K monitor due to the scaling issue of Mac. Get a 27" 3 - Open BetterDisplay and scroll down to Smooth Scaling Options & Resolution Settings Set the resolution to as follows: (Generally for 2K, we'll need to make it 3840x2160). I suppose this is a question to Subset Games more than anything: as more laptops and gaming laptops are coming with 16:10 high resolution screens these days, are there any plans to I can’t speak to the Mac Studio but in my view macOS looks very nice scaled to a 1440p UI on a 2160p panel. Previously I was using a 2018 i7 Mini, but not with an eGPU. Reply reply There is a performance hit to running a scaled UI, but not to the point of "noticeably sluggish" with a single display on a Mini with enough memory. x version of the app, currently available as beta. from the research i did, you're better off with 4K than QHD at 27". pickletype • I mean, I have perfect eyesight and I find 100% to be way too Thanks, very good advice. Unscaled it is working correctly and is a crisp 1440p. Issue is display scaling on macos is trash, and if you have 4k monitor you can only scale to 2k or less if you want the content to be sharp and content bigger, but if you set for example 3k macos seems to use 2k resolution as the base and stretches content to 3k which blurres it and makes it look awful. This is the Mac subreddit so you are unlikely to see any negative takes about MacOS the dummy as main display, default scaling, optimize for itself the display as mirroring the dummy, higher scaling than default, optimize for the dummy You can check to make sure your monitor is displaying its full 1440p resolution in Mac by comparing it to a Windows screenshot. I have a 4K monitor and I avoid scaling issues (as well as the performance penalties) by sliding the resolution selector all the way to the right to "More Building a budget Mac mini dual monitor setup at home and struggling to find the “right” monitors would good sizing that works well with MacOS scaling. 4k monitors are definitely worth upgrading to. This has also been mentioned in various UI Scaling (HiDPI) for 1440p monitor Is there ANY way to set UI scaling for a 1440p (QHD) monitor? The native resolution of 2560 x 1440 makes things way too small, and decreasing the resolution obviously lowers the image quality significantly. But I am facing some scaling issues. AFAIK behind the scenes macOS renders the screen at 5120x2880 (5K) to a virtual buffer then downscales it to 4K, this way the scaling is in the 2x factor for 1440p By default your Mac will offer HiDPI resolutions, you need to option click the radio button to get access to the “low resolution” modes. . 5K works I don’t notice any performance disparity and the monitor still looks sharp, I can sorta see the difference in the perfect 2x scaling and the anti-aliasing needed for 4. Supersampling is resource intensive, just like in gaming. That monitor is 3840x2160 pixels so anything larger makes no math sense anymore. UI scaling macOS will use supersampling in cases where you don't have a clean 1:4 ratio from desired scale (say you want UI to be at a 1080p scale on a 1440p monitor) and it will use basic UI scaling when you do have a clean 1:4 ratio (say you want 1440p scaling on a 2880p (5k) display). Hm, I run my 4k display with scaling that makes it effectively 1440p, so not integer scaling (1. Using the native 4K resolution on 27" monitors can make everything appear too small. WindowServer is taking a bit more memory but that's to be expected. The 4K monitor delivers a much sharper image, while other aspects remain similar. Here comes the sad part: your selection of displays are basically ”three or four variants” at best, versus At this point I wouldn't ever go back to using a 1440p native display with my Mac, the difference is just too great. There's a good reason why macOS made the jump straight from 100% to 200%, and that's considering that their 100% was not 96 PPI (and, thank god, not 72 PPI) but 110 PPI when they decided to make that jump. With 1440p, in the end, you are stuck with Generally, there are two types of scaling: UI based scaling. Can anyone help me? Yeah, I think you're right about 1440p and scaling. A 1440p display at 24" gives a density of 122ppi, which is nowhere near as high as Apple's Retina display (c. I have seen loads of posts of people using hacks and switchresx and having issues. My main concern is scaling, both in the system and outside. Any Mac that would slow down rendering “Looks like 1440p” would also slow down outputting to an Apple 5K display, which isn’t something that’s happened maybe since the first ever retina displays. Depending on your work, that may or may not matter. Some even saying upgrading to the latest version of Yosemite means their scaling options disappeared. 3. Personally, I like There were a few topic recently about 1440p but I felt like I could use some more info subjective and not from people who use such set up. i think you're reading bad reviews. Without the 2160p entry, my 1080p personally for me is a 24“ screen. But HiDPI isn’t enabled so scaling up or down can get blurry real quickly. I'm using U2723QE with 1440p scaling. 5K memorized). If you have a 1440p 13" display on your laptop, OS X will operate with 1440p as the native resolution, and if you plug in a 1080p display, the 1440p resolution will be down scaled to 1080p. But if you set the scaling at say 1440p, you notice some lag drawing things on screen and will see the warning in system preferences. The USB-C monitor I’m using now (BenQ 1440p, 144 hz monitor) works with everything BUT my Mac, since MacOS doesn’t give me scaling options on that monitor. I purchased a large monitor (32in) so I can have a larger screen to see stuff on. This was great, but it appeared Apple had abandoned making its standa Here are 2 screenshots comparing how macOS renders between native 1440 and the scaled HiDPI. Use the instructions provided at https://github. For graphic designers, I think it matters. For the studio, for simplicity a 27” 4k screen scaled to 2560x1440 and mirroring the iMac makes a lot of sense. 125% is about 2048, whilst at first glance macOS only offers full hd (130%?) as the next step. 27” 1440p. Does scaling the display to the other Hi-DPI resolutions make text blurry vs You can also use the scaled options, in 4K monitor you can make it has effective resolution in 1440p or 1650p, macOS done this by rendering it at 2x to 5K and 6K before scaling it down. Apple's Studio Display is 27" and 5k, and they've clearly tuned macOS to feel right at that scaling level, which would be the "like 1440p" scaling mode, which is why that one feels right. If it was actually 4K on that monitor the ui would be super tiny. I know it’s ~160 or 180ppi when macOS (for the average user) prefers 220ppi To fix it scaling to 4. Reply reply It seems like for Mac OS, if you want razor-sharp display elements with appropriate screen real estate given the display size, you have to find a small-enough 4K monitor that supports 4K so that 1080p-equivalent is The core problem is that Mac OS doesn't have true UI scaling (literally, just draw the menu fonts and interface stuff larger) so we have to play games with the pixel resolution (make the dots bigger just so you can read stuff). As you may know, Asus has two versions, 1440p (PA278CV) and 4K (PA279CV). 1 u/Dislexicpotato Nov 17 '24. (Instructions for Windows and OSX). " Due to this fact, 4K monitors don't fair well with macOS. That might be the i'm using a ASUS PA279CV with a Mac Studio as i type this. Fractional scaling is even better on macOS, when it lets you do it. I use a 32” 4K monitor, displaying I've read very different opinions: those saying that MacOS looks like crap on 1440p, those complaining about the fonts not being sharp enough and those that are perfectly happy. When macOS composes scaled 1440p on either a 4K or 5K display, they're both composing a virtual 5180x2880 desktop in the frame buffer, but only the 4K display has to do any scaling to fit its native 4K resolution. 4k scaled things is giving me doubts because, as demonstrated by some of the replies in this thread, a popular opinion seems to be that '4k scaled is a little blurry but still a lot crisper than a lower-res display at native res'. This seems to give the best image and size for this external monitor. 5120x2880 Been down a rabbit hole trying to understand the whole scaling situation with MacOS while trying to choose a budget external I just got a 32” 4K and running at 1440p scaling. I don't have a studio display, but I've owned a bunch of retina macbooks (2013 MacBook Pro 13", 2018 and 2019 MacBook Pro 15", and A 4K monitor scaling to 1440p is still sharper than a 1440p monitor. 1920 x 1080 HiDPi becomes available in Current Resolutions of SwitchResX. However, a new 5k monitor for my Mac Mini is just a bit to pricey for me. A portable screen sounds good, but if you want mirroring, it will be a problem with scaling. If you scale 4K to effective 1440p, it isn’t integer scaling and the Mac has to work a bit harder. A 1440p 27inch monitor is the perfect size and resolution for the ppi of the Mac. After doing lots of research I learned about the whole MacOS scaling issue. What a 4K monitor gives you is the PPI of a 4K monitor and the scaling of a 1440p monitor. For instance, I wanted my 1440p monitor to scale to 1080p so I needed to create entries for 1920x1080p HiDPI as well as for 3840x2160p HiDPI. You can just copy the settings Save, Apply and Reboot. 5/2K" require no scaling. 1. Photoshop, Affinity Photo, you will not get true 1:1 pixel representation at 100% zoom with certain UI scaling options. T. Nov 25, 2013 185 38. either 1440 or 4k are a significant upgrade from your 1080p, but you won't regret the 4k Have been testing, pixel sniffing and what not for many hours. For my job I have to remote into a Windows virtual machine. I'm new to all of this, so any suggestions are welcome. lots of discussion in the I recently bought a super nice 4K monitorand then returned it for the lower resolution 1440p version, why?I also take a few minutes too explain MacOS scal HI , I just bought a Dell U2722DC QHD monitor to use with my MacBook Air 2020 M1, macOS 13. Which more accurately described what it does: It simulates a display dummy with a way higher resolution, eg. Also, if you use a 1440p monitor at its native resolution, your text will be far too small. if your monitor is not a native 5K/6K, it will looks a bit blurry using this scaled method. I have “looks like 1440p” selected, so my Mac is generating a 5K 24” frame for the display and then downsizing it to a 4K resolution. I run mine at equivalent of 1440p scale on an older 2016 MBP and it works just fine. A 1440p 27 inch monitor has ~110ppi while a 4K 27 inch monitor has a 165ppi. These two resolution-screen size pairs I can thus add to my list. com/e-2781 Screens with 1440p resolution are popular, but they are not an ideal screen to use as a primary or secondary display with a Mac. This gives you a smoothly scaled external monitor experience which keeps UI elements approximately the same ‘size’ as you drag them between Apple's Studio Display is 27" and 5k, and they've clearly tuned macOS to feel right at that scaling level, which would be the "like 1440p" scaling mode, which is why that one feels right. It says its displaying a Hi-DPI resolution but I want to make sure the text isn't blurry. What makes me doubt is that some people say that text is clearer in a 27" 4K scaling it to "looks like 2560 x 1440" that on a 27" 1440p running in native resolution. 1440p is a much wiser decision for PC gaming Scaling the UI elements down to 1080p on a 27" monitor ("retina scaling") results in text and icons that are too big, and a significant loss of screen real estate from either 4k or 1440p. I have been looking at 32” 4K 16x9 screens, but I am worried that using them at their native resolution will make UI too small I'm loving this app so far, I can't use mac os on my 1440p monitor natively because the text is too small so I'm using betterdisplay to scale it up to 90% on the percentage bar. 1440P on a 27inch is perfect for the UI to look right. My question is should I just go for a 1080p monitor if I’m going to scale it down anyway or does a 1440p display scaled to 1080p still look better than native 1080p Same here. It's blurry, like it is just scaling the resolution selected to 1440p rather than doing HiDPI. 5 instead of 2). 110 (non-retina) or 220 (retina) are what you want for PPI on macOS. From that point onward, Apple gradually brought the Retina display to all its Macs with integrated screens. Using 1440p ‘regular’ would limit the refresh rate to 60hz (because it’s actually outputting 4k) but using 1440p ‘low It's not actually running at 1440p, it's running at 5120x2880, and therefore 4K video will play in full resolution. I’d like a bigger screen, primarily more vertical pixels. app. Example - Apple Studio Display. Just like 1440p (sweetspot imo at 27 inch) My problem is that the text looks horrible when i connect it to my mac mini. If you get a 27” 1440p monitor, you get the correct UI size, but not the clarity. The best explanation I've found of how the end-to-end display pipeline works on mac is this comment, which I will summarize and expand upon below Running a 4K monitor at "looks like 2560x1440" isn't literally running it at 1440p. T I've been debating this myself. The performance hit is negligible in most cases including video editing. The performance exceeds my expectation by a lot, I meant a lot. Apple has never officially supported this on sub-4K Quick guide to enable correct color mode and 125% scaling on external Dell 4K (2650 x 1440) monitors with your MacBook. Not for me, I like that size. It’s a 3820x2160 4K 24” display that I have scaled to 4. I tried a 4k, 3840x2160 monitor, and set it to 2560x1440. but the Text Image is Terrible , blurry and not sharp at all. 218), so using scaling is not going to offer much benefit. Using USB-c to display port. If you are running the v1. Let’s use a 100x100 pixel screen as an example. It's nice and crisp and a perfect 2x scaling factor. Original poster. Some people share scare stories about Mac scaling in the “Looks like” modes, and they’re just flat out wrong. Would having an ARM Mac solve the scaling lag issue on odd-scaled resolutions? It also looks like Apple will be releasing 24inch Macs which will be too big UI for a retina 1080-style resolution. Going with a 27" or something 1440p screen is scaling in Windows a problem? How about in games like Civ5 or Europa Universalis and that sort of I’ll use my display for example. Scaled mode (HiDPI) does not work correctly (is blurry) on 1440p HDMI display on Mac Mini 2018 with Big Sur I can't get scaled mode to work correctly on a 1440p HDMI display on a 2018 Mac Mini. 1440p hiDPI is obtained on a 4k screen by rendering the 1440p display at 3 times the resolution and scaling down 2x. With those issues in mind, it’s far, far better to run macOS at the pixel density it was designed for. Here’s how you can set up and use BetterDisplay to enable 1440p scaling on external monitors on M1 and M2 Macs: Download and install BetterDisplay on your Mac. With 1440p, in the end, you are stuck with your UI being a fixed size Yes you are totally right, thanks for the correction. Unlike windows where you can run native 1440p and tell it to scale everything from 100-200%, macos will just reduce the output resolution thus making everything slightly blurry. Your mileage will vary, Honestly, text rendering sucks even with 150% scaling. 7” LG Ultrafine 4K or any other 27” 4K display at default 2x scaling The reason Apple recommends a 5K monitor is that it can natively scale to 1440p. When I plug in a Mac it looks absolutely awful, like the Mac is feeding a completely different All UI scaling options in MacOS will give you sharp text and UI elements. In order for your Mac to support scaling, it must have the option for HiDPI (a. This is where a lot of Mac aficionados complained on how it doesn’t look good etc. You will see a bunch of resolutions. Comparing the 4K and 1440p monitors, the significant difference observed is sharpness. If you use 1. It’s because windows can scale font, macos That's how MacOS UI scaling works with 15. I use a 34” LG 1440p ultrawide at work, and would prefer to go upwards rather than outwards. On my gaming desktop with 1440p monitor, there is a mod I run called no more blurry scaling which makes the game look absolutely pixel perfect, but alas there is no such thing on the Mac. I'm more disappointed in how macOS and the m1 handles the different display ports. I’m this setup, your graphics card is running at native (I. Was wondering how they look in MacOS Ventura? Has anything changed? If a 1440p model I would run in its native 3440 x 1440 resolution if that matters. (at least with text displayed at normal font sizes). (Instructions for Windows and OSX) At 27” you need 4K or more for properly sharp text in MacOS. Definitely go with 4k - i have both while 1440p was a mistake (non hidpi scaling makes everything look blurry) Even if you’ll scale display you’ll still benefit from higher pixel density, so everything will look much-much sharper. By default your Mac will offer HiDPI resolutions, you need to option click the radio button to get access to the “low resolution” modes. Since you’re complaining that the UI is too small (for the relative consideration that macOS is often best designed for 110/220ppi) I’d recommend getting a monitor around 160-180ppi. Everything on the screen was too small for me, so I had to scale the display to 1920x1080 in order to make the icons/text big enough. I'm disappointed. The whole 1440p at native vs. Nevertheless, this isn’t too important for you, as you’d probably like the slightly bigger UI resulting from the lower PPI on the 23. Such a shame i can't have it look ok. But because of the way scaling works in MacOS it seems to be pretty inefficient when the factor is not 1:1 or 1:2. However, if you plan to use a 32" monitor, it should be suitable as long as you employ the native 4K resolution. It makes sense that they will be releasing 4k 24inch Macs that is scaled at 1440p, which is exactly the monitor setup I need. 5K or the HiDPI mode of "Looks like 4. As the title says, I want to see macOS on a 27" 4K screen with (Looks like 2560x1440) and without scaling (Native 4K) if possible. I've tried text scaling in accessibility, problem being, it affects all your monitors Mac OS scales everything to 5K, and then down to the desired 1440p resolution using the 2X scaling factor. On macOS, you can only get UI scaling on 4K (or larger) display (and Apple’s Retina displays). There certainly is a clear difference in sharpness but I mostly do work related stuff and thus utilize the horizontal space meaning I Scaling on macOS does not make you select a resolution, but a scaling factor. Is this possible with the latest version of Yosemite. Quick guide to enable correct color mode and 125% scaling on external Dell 4K (2650 x 1440) monitors with your MacBook. scaled) resolutions turned on. Because using native (no scaling) resolution will give you tiny UI elements, you have to scale the UI and the comfortable option is the 1440P UI workspace. That "Use As: ____ " toggle only lights up in macOS with a 4K or better display. The resolution setting on Mac OS works exactly the same as in Windows https://macmost. Windows does percentages and macOS does resolutions. It's not quite as good as 27" 5K monitor, but it's good enough for most people. Everything One complaint from new M1 Mac owners is that there doesn’t seem to be any way to enable 1440p Retina scaling on external monitors. a. Throw Windows scale to 125% and you're back to approximately the same screen estate as 24" 1080p. This will greatly aid in my decision between a 1440p screen and a 4K screen at 27". Yes, text on a 27" 4K monitor looks way better than a 27" 1440p monitor in macOS Ventura. 2560 x 1440 60Hz (preferred scaling, but HDR only at 60Hz) 2304 x 1296 120Hz; I purchased BD and hoped that if enabled flexible scaling, I could select the working combo of "HDR 3840 x 2160 140Hz" and then scale the GUI to my preferred 1440p screen, but that didn't work. On mac the font is smaller, fatter, apple notes or craft looks bad and use like 1/3 of the screen estate. This means, all coordinates and resolutions are halved. That’s why Apple makes their studio display at this size and resolution. 5K screen. Both are shit in By default your Mac will offer HiDPI resolutions, you need to option click the radio button to get access to the “low resolution” modes. However, the advantage of 1440p 27" is the extra screen estate. 13 version, please refer to this guide on how to setup dummy mirroring!. perfect scaling as would a 4k display running at "looks like 1080p" (2x scaling). i don't have any scaling issues at all. I’m currently using a dell U2717D 27” 1440p display on MacOS for software development and web surfing. Experience: It did not work. Thanks for your help! In past I have used both 4k and 1440p displays. The "Looks like 2560x1440" mode in macOS is actually a 5120x2880 mode scaled down to 4K so the text will appear smoother than it would on a lower resolution 1440p display. It allows you to drag windows to certain areas of the screen and snap 1440p scaling / HiDPI. Personal experience: 5k scaled down 2x to "looks like 1440p" on a 27" display is too small for my old eyes. Thread starter TheAnvil; Start date Jan 11, 2017; Sort by reaction score; Forums. The text is clear on Windows and when I switch back to macOS I can see the text is not as clear. Mac OS display scaling I am a person with low vision. BetterDisplay is a truly wonderful tool! It lets you convert your displays to fully scalable screens, manage display configuration overrides, allows brightness and color control, provides XDR/HDR brightness upscaling (extra brightness beyond 100% for compatible XDR or HDR displays on Apple Silicon and Intel Macs - multiple methods available), full dimming to Hi guys, I want to connect my Mac Mini M4 to a 65-inch Samsung 4K TV via HDMI. "Looks like 1440p" does require scaling for the iMac's 4. At which size I’d classify it as ‘soft’ Retina. Came into work and changed my viewsonic 27” 2k monitors on my windows 10 pc to 1080p on I run the Studio Display as intended in 2x 5K (1440p sized UI), and the P2721Q in Scaled 1440p so that the GUI elements between the two match. I was then able to access scaling options and opted for the option that looks like 1440p with the original resolution of 5k. Windows scaling continues to look janky af. 120hz works fine. In setting it uses Default 2560x1440. This seems to give the best image and size When you choose 'looks like 2560x1440' and that is not an integer scale factor of 4K (3840x2160), macOS creates a virtual display twice the size (i. TheAnvil macrumors regular. Recently, I just bought a 2k 1440p monitor and noticed that the text is too small at native 1440 resolution but when I scaled it to 1080p the text look blurry, not like the 4k that the default resolution is already at 1080p and look crisp and sharp! I have an ultra wide 34" 1440p and I'm running Ventura. The new MacBook Pro will have zero issues showing 1440p pixel doubled on a 27” display. macOS. Unlock your displays on your Mac! Flexible HiDPI scaling, XDR/HDR extra brightness, virtual screens, DDC control, extra dimming, PIP/streaming, EDID override and lots more! - waydabber/BetterDisplay. That said, a free app that you might find useful is Rectangle. The Macbook can handle it. And since macOS lacks equivalents to ClearType/fontAA, it’s nowhere near as clear as a Windows machine on the same display You can't 'display scale' in macOS's Display Settings with 2560×1440px (like you can in Windows's Display Setting). Hi guys, I'm struggling to understand how it works when on a 4K screen you set the scaling factor to make it look as a 1440p. This is the default option on Mac and probably also Windows by now. 6-inch 4K UHD display. The difference is user interface/granularity. Macs. the text looks good, but obviously not as good as it would on a 27" 5K display. I currently use an LG Ultrafine 4k 23,7" display - would like to get an iMac 5k display or the Ultrafine 5k, but I can't even really connect the 5k Ultrafine to my windows gaming rig and the graphics option in the iMac 5k are not up to the task either then. As for why macOS doesn't use Windows scaling: because it requires every single app to implement it to work well. If the scaling isn’t even divisible then you’ll take a hit on system performance. Scaling options only makes pixels larger making it look even more crappy. The '1440p scaled resolution' in MacOS looks great. I have amended my post. either 1440 or 4k are a significant upgrade from your 1080p, but you won't regret the 4k But if I were using a 27” 4K monitor, I’d then be scaling to 1440p - 5K to make it scale to look like it does on Apple’s monitors. (Although 4K does have better text clarity by default) I want to see if things are too small for my liking. The 1440p monitor is plugged in with a standard HDMI cable using the Mac's HDMI port. So let me ask again: how much memory do you have. But the font size is too small. BetterDisplay app does something different, it tricks mac os into thinking that my LG 4k is a retina display and unlocking scaling. Click the BetterDisplay icon in the Menu Bar. Some people ca see fuzziness with this scaling, I’m fine with it. What are the possible scaling/resolution options on the latest macOS on an external QHD 1440p monitor currently? I know that some people use external apps such as BetterDisplay that unlock resolutions that are not available by default and that works for them, but I'm wondering what currently is provided by default on the latest macOS Sonoma on Macs with A 4k monitor scaled to look like 1080p is ideal IF you don't mind the larger size of the UI. Then I also read that you should get either a 110 DPI or 220 DPI monitor (or as close as possible) because in between those values creates non-optimal scaling. (I can't tell what version HDMI cable I'm using). I think that it's because MacOS is perform scaling on your monitor and because 1440P falls 'in-between' two ideal integer values the OS needs to perform some aliasing to smooth things out. 27" 1440p - Allows you to have the same UI element size as the Studio Display, but a little less crisp. 1x scaling fits macOS perfectly at around 110ppi. Reply reply Reallytalldude • I have a 4K 32” monitor and I have the exact same experience as OP. On windows I can scale up and More precisely when scaling not to the native 4K resolution or 1080p but between the "more space" and "larger text". I am using USB-C Apple thunderbolt cable. Is there My main monitor is a 27" 4K, but I am using my MacOS settings to so I can actually read the text w/o squinting: I was using this DPI/PPI Calculator and I think since my main display is a 27" 4K monitor, it's safe to say that my PPI is ~163 macOS does scaling by rendering everything at 200 % onto a virtual screen that's twice as large as the "looks like" resolution, and then just displaying that unnecessarily large image on whatever resolution the physical With this in mind, I think 1440p sounds perfect for me and I'll even save a bit. On 32" 4K I prefer the second highest option. 1440p 27" text is small, so scaling seems like a logical solution. 5x scaling, your Mac will essentially render the entire desktop in 5k resolution with 2x scaling, and then downscale that to your 4k screen. Happy to have this tool to bypass the apple limitation of Create a custom 4k resolution (3840 x 2160) in SwitchResX using the Scaled resolution option. 5120x2880 using macOS's 2x Retina mode gives you the same screen real estate as a 1440p display, but since it's 5K downscaled to 4K it'll still be significantly sharper than a 1440p display. Looked up your monitor and yes 1440p would be the largest hiDPI virtual resolution that makes sense. Yep, exactly as I suspected. There are some negative consequences of running a 4k monitor in that 5k (aka "like 1440p" aka 5120x2880 high-dpi) mode. My options are either to use 4K and can’t read the email, or drop down to 1080p which makes everything massive. The screen is 110 ppi and is easy to use as no scaling is needed (and no real estate is lost). I’m sure that’s just Apple ****ing people over intentionally so they spring for more expensive 4K monitors, but I’m actually ready to take the bait because none of the Windows laptops out there are When I use a 5k monitor, like my now retired 27" iMac, and scaled to 2560x1440, it looks perfect. Performance wise it works okay, both are scaled to high resolution 1440p, I haven't noticed and sluggishness. In Windows, take a screenshot about a 1/4 of the screen and 27" 5k - Allows you to have the sharper picture from Apple's scaling, at 1440p UI element size. The reason text is "sharper" is because it's running "in retina mode" (i. I assume that a 1440p display that is 27-inch will also provide perfect scaling on macOS, since it is exactly half the resolution, but exactly the same size of a 5K display. The game has always looked so crisp and clean on those, but I'm not sure how the resolution and scaling matches up there. Check this article and video if you want to understand what I'm talking about. w/o the app are two very different results. Especially the part on the subpar experience of 1440p on the 5k display. My Mac isn’t capable of outputting 4k120hz over HDMI. 6880x2880. I don't know why the MacBook Air and MacBook Pro don't have the same disclaimer. M1 Mac mini I have personally used an M1 Mac mini on a 27" 4K display with the display scaling set to look like 1440p. 1440p at this point is not worth it unless you are going for high refresh rate display for gaming. This is a My advice is that you shouldn't waste your money on a 27" 1440p monitor for a Mac. I’ve been running this since early April when my Studio Display arrived (the Mac Studio arrived before the display). I This tutorial is for the v1. I really like the Dell - everything just works because you can render everything at native scaling. 4k @ 1080p vs 5k @ 1440p can be taken as 1080p on a 27 vs 1440p on a 27. If I select 1280 x 720, it is as big as I That's how MacOS UI scaling works with 15. There is a small performance hit because the scaling has to be 2x so the GPU renders everything in 5K to evenly divide into 1440p. I’m sure that’s just Apple ****ing people over You can't 'display scale' in macOS's Display Settings with 2560×1440px (like you can in Windows's Display Setting). For people like you and me who u The scaling occurs at the UI level, making the buttons, menus, etc bigger. Not full color range over USB-C Set to 1440p scaled on my M1 Pro Mac, I don't see the 'choppy animations' or performance issues that some are talking about and I'm hyper-sensitive to lag. I have an LG OLED capable of 120hz refresh rate. Apple has been selling HiDPI displays for ten years now - if you don't have one yet, perhaps you should stick to Windows or Linux. However with some graphic design software, e. When I use the 1280 x 720 option the Scaling is large text and font , and all apps just scale badly but the Text is much 1440p looks clear as day on windows yet it looks crappy in macOS because Apple can’t implement a proper scaling system for some reason (probably because they want their users to buy their own overpriced monitors). If HiDPI is enabled you will see lightning bolt emojis next to resolutions in RDM as can be seen in my screenshot from above. 1440p for 27”. I want to use it with a 27" Asus ProArt Display. Somewhere in the middle there is the scaling option "Looks like 1440p" which would be the factor I would use. To achieve 1440p at 200 % proper display scaling: get a 5K monitor. Looks really good and sharp Reply reply In order for your Mac to support scaling, it must have the option for HiDPI (a. 5K res (I’m going to use 5120x2880/1440p scaling since I don’t have the resolution for 4. Certainly at 27”. k. The native resolution is too small for them Former name: BetterDummy. Is there any way to solve this or should I just go with a 1440p monitor to avoid this altogether I just bought a Mac mini and a 1440p monitor. 4k) resolution. The mac mini looks fine in 1080p or 4k. I've found some 3rd party solutions, but most of them seem like hacks, or require you to alter system files. czlrb jvamf rwart ydlyd ycmmaz bzngih wznc pdywywe wqyoos lxkgkc