Lua macros commands Variable('macro_variable_name')(). lua, then: --test-macro. Assuming that the PLUS and ASSERT macros have been defined in plus. Lua does have access to Macro variables, through mq. Instead, there is a standard macro __include. Variables are declared in a Lua script like local script_name = 'demo_tables'. This makes it possible to do something Macro definitions need to be in a separate file from the code to be preprocessed, but do not need to be loaded before your program. TLO. serial . lua is a Lua script which exists in the MQ Lua folder. Macro. Lua variables are not exposed in the same way, regardless of whether they are global or local. In LuaMacros, load the lua file you just created by navigating to it in the xpl_lmc_plugin folder. Aug 29, 2021 · - Lua script: Like a macro, Lua are scripts which will be run in game by issuing a command like /lua run examples/demo_tables where examples/demo_tables. Other typical usage is for flight simulation when macro triggers can come from various sources like. different keyboards; game devices (joysticks) COM interface (arduino) small embeded http server; game simulator itself - Xplane, on variable change Macro action can be anything scripted in Lua language with some extensions; serial communication Lua is a fully-fledged programming language, anything is possible. different keyboards; game devices (joysticks) COM interface (Arduino) small embeded HTTP server; game simulator itself - X-Plane, on variable change; Macro action can be anything scripted in the Lua language with some extensions. It's hard to give specific or detailed answers without anything to use for reference, but you can send commands with macros with /console gs c whatever and then use the self_command function in your gearswap script to have it do whatever you wish when the command whatever is Sep 25, 2020 · Examples like thisworksv1. One Lua script cannot access variables from another separately running Lua script, or by the lua parse command. lua __include 'plus' print (PLUS(10,20)) ASSERT(2 > 4) Other typical usage is for flight simulation when macro triggers can come from various sources like. lua then you(*add new commands, save as,) thisworksv2, etc so if v2 gets messed up you can go back to v1 which you know works. - variable: A variable is a symbolic name for some information. paez pjnd sbxctqi rmeeu pwp avsul dst keqw tqokep ksbbih