Eu4 japan reddit. I'm wondering what idea groups to choose.
Eu4 japan reddit Improve relations with Hosokawa so you have sea access with your capital after integration, Ouchi and Uesugi so you have the CoTs, make all daimyos transfer trade to you, and use the privileges at the right time (right before the heir takes the throne). Just do wars and not peace out, dont be afraid to stack war exhaustion, if you want to fast form Japan you need to have high WE. The money you'd get from funneling trade in the Americas to Japan is pathetic to the money you'd get from funneling Asian trade to the Kilwa node. General discussion of piracy or leaked content is allowed. if you can dev a province like musashi ( tokyo ) to ahve renaisance + colonialism (if you can't manage to spawn it), and you can get diplo tech 9 and have the "open doors" shinto policy as well as japanese ideas you can get very cheap tech and get european level A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. as u/truecj stated, japan is an easy playground for humiliation wars, truce timers are easy to handle, just make your rivals allies cancel the alliance and they will get eaten by someone else, so you can get the provinces without waiting for 15 years. Otherwise stay a Daimyo. As Japan you are already extremely powerful, taking mandate would only harm you. true. We would like to show you a description here but the site won’t allow us. While Japan itself has Infantry combat, discipline bonus. No memes, image macros, reaction pictures, or similar. I cant bring myself to get rid of the ccr and leader pips but the more I think about Japanese heavy ship combat ability, settler increase, discipline, and others the harder the decision is. I'm currently in the beginnings of an Oda -> Japan -> EoC run and I'm planning a few future ideas. At low Mandate, Ming takes much more damage and their units become literally paper. Start as Ashikaga, unite Japan by gradually annexing your subjects whilst you focus on developing for the renaissance and try to spawn colonialism. I keep trying to unite Japan as a Daimyo state but am failing. Shinto Japan usually has pretty powerful troops by itself, so you can pretty much destroy Ming troops. Oda feels too slow though. Members Online Kong is the absolute best nation to learn the basic mechanics of the game if you are a new player A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. I've heard that it is possible that, as Japan, you can restore the Emperor/Yamoto dynasty as to be the sole ruler of Japan while also having the Supreme Shogunate government thanks to some oversight in some decision/mission/event. I’d like to use a larp-y name for the nation, but do not have any good ideas. At a minimum you can divert all trade from Alaska, California, Mexico, Polynesia, New Zealand and the Philippines to Nippon. If you want an easy time any of the larger diamyos are probably the easiest option, but with the correct alliances and playing aggressively it’s doable with pretty much any of them. The shogun switch only happens WHEN you take Kyoto. I’ve been getting back into EU4 again lately and have been thinking of doing an Oda -> Japan campaign. you should go colonial only because it will give you a lot more power having overseas colonies. Doing a Oda into Japan run. But I personally just vassalized Japan, cause I like devving up Korea too much to bother. Geopolitics is focused on the relationship between politics and territory. The oddest thing I find about the mission tree, is that the standard daimyo mission tree is soft locked. If you take over Malacca and make it your trade capital you can get even more. And I feel the decision for which to choose is based on flavor, historical significance, and alittle bit of which is the best in terms of easier start or has better national ideas than Japan's own national ideas. Playing in Japan is pretty normal, but you do have to deal with Ming, who may just decide to declare on you, like with the Ottomans, so be careful with conquering Korea. Members Online Completed Map and Assorted Teasers from Upcoming Warhammer 40K Total Conversion, Indomitus I've been trying to get Kirishitan Japan and I just don't get how to get it. 35, I formed Japan as Uesugi around 1470. I am currently playing in a campaign with a random new world and I plan on creating a Japanese colonial nation and playing as it released. Members Online Rate My Ottomans Run So Far, 700 ducats from Vassals, Have yet to get a mil idea and I still melt armies. But Shimazu easily has the best idea set in Japan, rivaling Prussia's. Uesgui also has the perk of a cool map colour. When I played Japan i picked quality 2nd because you can use the naval boosts, liked policy with exploration and one way to fight ming is to be ahead in tech (i was like 3 or 4 ahead as A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Basically, constantly fight battles, so you have good generals, then have your army in two stacks, wait for enemy to siege a fort, let them take attrition and lose morale (also best case scenario it’s a mountain fort, next best is highlands or hill fort), then send in one army, and send in the other 6 days or so later A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. I was hoping that this DLC would help add a real experience to japan. Every guide I've seen has chosen different idea groups. I was thinking about getting 1 province there and there with exploration and then use trade and maritime (with many light ships) to get as much trade power as I can at the same time I develop that province, but there are no trade nodes going in from Asia, just if I go to America I can get decent trade. I break any alliance and keep expanding there. If you just got Exploration, you need 1200 Diplomatic points to get the colonist, Quest for the New World, and the +50% increase in colonial range. My only problem is that I’m not sure if I should switch to Japanese traditions when I form Japan or keep the Oda traditions. At first I tried playing as Uesugi, and managed to conquer a little more than half of Japan - with the problem being that the shogun conquered the other half and my force limit couldn't hold a candle to them. Taking Japanese ideas or keeping Uesugi depends on what you plan on doing. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. So I just conquered all of Japan as Oda, which means that I can take the decision to form Japan. Super high tech Japan 500 years earlier than IRL. Everything is kinda regarding after forming Japan, as I think the start seems to be the same as it was. . Basically, you focus on one side of Japan to build your powerbase before moving on to the other side. Members Online Is it too crazy to take Constantinople as Venice before the Ottos and wait for them to attack me? Welcome to the Chinese drama subreddit! This is a space for all fans of cdramas, TV shows, web series, as well as actors and actresses. Also keep relations with Shogun as positive. -5% tech cost is great, but the rest is mediocre or worse and what hurts me, japanese national ideas don't offer any economic bonuses. Members Online Pineapple9008 japan's NIs are suited for an RP-ish game but they are a bit too over the place for me to recommend. War is the only thing I’m good at in eu4. 355K subscribers in the eu4 community. After all AE is just a number :) If you have money issues try exploiting tax dev cause you will probably dev for renaissance, thats like 100 or so ducats per exploiting If you can continue this thread, cause i wanna do it next run :D The mandate system makes you incredibly weak when its low and only slightly stronger when its full. Instead i get "lol christian samurai go burrrrr". Just take your time, deving up each one of your provinces to 45. it depends on your tier 1 reform, but as japan you have 0 absolutism on tier 1 reform. The highest developed province is 171, the lowest developed stated province is 141. Shimazu and Oda are two of the best, especially for military ideas. 356K subscribers in the eu4 community. Japan is a mexican standoff and having double the army is incredibly strong, also manpower will become an issue, so use merc manpower for sieges instead. 1. Originally posted by grotaclas: Extended timeline differs in many ways from the unmodded game, even if you start in 1444. This strategy does not "unite" Japan but rather just aims to take Kyoto and be the new shogun (inheriting all the vassals) very quickly, so it doesn't truly answer the question of "how do I consolidate Japan without XYZ," but I do assert that unless it's for roleplay purposes, the shogun government is better in every way than actually forming After posting my nations played "heatmap" I saw a bunch of people saying Japan was really good. I'm wondering what idea groups to choose. for some reason i didnt get neighbor tech bonus until i moved capital to land, its better to place collect in the node below bejing, keep on gobbling up china & stuff while you colonize towards aztec Now I'm a catholic Japan with Vibrant Christian Communities privilege for Shizu estate enabled and I'm also still the Emperor of China. Sounds to me that either Japan should be excluded from that event, or conversion should be treated as Kirishitan Japan option for the mission. But, Im with you. Plus, Japan eventually gets new T1 reforms that will replace celestial empire which means you don’t get to keep the meritocracy system and its buffs. you actually have better absolutism than a monarchy. on tier 6 you can get +10 absolutism and +1 yearly, on tier 10 you get 15 absolutism. 351K subscribers in the eu4 community. Getting back into EU4, and with the Japan revamp I think I'd like to have a go at the new achievement, which requires going the Christian route. It is 1616 so i am a bit behind in admin. Also, I'm pretty inexperienced with EU4. 8K votes, 69 comments. tbh with you japan is in a good spot to do lots of stuff, it really depends what you want to do and when. 35 with Domination. I want to play Japan madly but latest patch buff Korea really hard, and funny thing is all conquest to mainland China lock behind Korea Conquest which impossible to do because Korea always have 100k armies pop out thin air (merc), also colonial japan is boring, only Peru, Mexico and California trade node divert to Nippon or Hawaii Thank everyone for the ideas! The problem I have is that Japan is not a good trade node. It's a very, very powerful nation. 292 votes, 92 comments. if you want to colonize, i would grab an idea group for more than 1 but imo japan is best played like focusing on breaking the back of china and getting TCs to pour all the money into beijing oda ideas are fantastic for this. Wait for Ming to collapse and start invading the mainland whilst you spread your colonies. I am licking to fulfill all (if possible) achievements Japan / Oda can get. R5: You can get all Japanese achievements in one run starting as a daimyo, so that you don't have to ever bother with going for any of them when playing in Japan. By that time your army will be dwarfing the Japanese too due to how tall your nation is. For option 3 the decision is mostly about what map color you want and maybe a specific idea set, but you can always switch to Japanese ideas when you form it. May 29, 2022 · See this reddit comment of mine for ways to become Japan as Shogun in the extended timeline mod. I keep 1 or 2 allies on the otherside of Japan for protection. i think you should begin improving on a dajm in the south and cue up some cogs, and then no CB korea right away. once u conquered the north and built a fort in ur capital, u are good to go conquer the south A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Jun 7, 2023 · Uesugi and Hosokawa are the best ones to unify the region quickly. Adhere to the Reddit content policy and the reddiquette. Read about EU4's power score calculation to ensure that your neighbours don't see your country as easy pickings. r/translator is *the* community for Reddit translation requests. Members Online Reading Project Caesar's Tinto Talks almost makes me not want to play the game anymore Well, this is the last Japanese achievement for me, and I'm probably doing something wrong. However, reading through their new mission trees, it seems pretty important to trigger the Proliferation of Firearms & Nanban Trade incidents before the Spread of Christianity incident triggers, is Hello, I am trying to get the Kirishitan Japan Achievement (Because I recently watched Silence from Martin Scorsese :D) Now I tried to get it via… I feel like the military bonuses are quite great and are enough to dominate your region already, especially that the chinese warlords after the Mingsplosion will obviously be much weaker than united Japan. A place to share content, ask questions and/or talk about the grand strategy game… In Japan's new mission tree, they have a mission called "Balance of Power" that lets you choose between keeping the Shogunate or overthrowing the Shogun and restoring power to the Emperor, as happened historically (although much later than EU4's timeframe). No links to pirated materials, pirated game mods, or key resellers. Posts must be related to Europa Universalis. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. 530 votes, 45 comments. By forming Japan you abolish the Shogunate. Here we have discussions and reviews of our favourite shows, provide recommendations for other viewers, and talk about all aspects of Chinese dramas from pre to post production. 1k monthly income by 1590. Oda has one of the best military idea sets in the game, and they start small but are also surrounded by small countries. Members Online Brilliant_Pickle5496 one thing that i do in order to cathc up on tech as japan is develop institutions. Am I doing something wrong? Is there a strategy any of you have for uniting Japan as a daimyo that works well without severely draining my tech? A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Oda has very good ideas but so does Japan. Hello guys Currently playing Japan (Started as Uesugi) and i don't know what i should take as my 4th idea. Doesn't matter what you do when you already own it. In my Oda game, I conquered Northern Japan before turning my attention southward. You unify Japan very slowly but since you're isolated on Japan and only have weak and numerous rivals you're able to easily get like 10 humiliation wars with show strength, getting 1000 of each mana and building a very strong nation. If you plan on making a colonial empire you should definitely form Japan. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by… Hi, starting as Ashikaga is the best position since you can start fighting Korea earlier, but I found that going as a Damiyo is funnier, my sugestions are Date, Shimizu or Uesugi, the first two have pretty good ideas while Uesugi has the best starting ruler and a bit more development, however they start next to the Shogun and he might attack A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. 4K votes, 75 comments. Members Online Saw this event and wanted to share it with you all. I am trying to figure which daimyo I want to start a campaign as with the new update. A place to share content, ask questions and/or talk about the grand strategy game… I felt like I was getting there with Japan with Oda, at the peak of my game i had managed to get a foothold into Manchuria, but then I encountered Japan's big problem, it's isolated location, bad economy and being neighbour's with Ming and Korea. Easiest or best? Uesugi and Hosokawa are the easiest daimyos to rush forming Japan due to starting size and dev. Now you can create trade companies so long as they are outside your superregion, which for japan is just Japan, Korea and Manchuria. The alliance of the two is just impossible to break for Japan until way late into the game. It was nice to do a somewhat different campaign, but it has also been a bit of an annoying campaign as well. A nice colonial game like I'm doing? Take the Japanese ideas. I looked at old posts and guides, but they seem pretty dated, so I'm hoping for some more recent info. Jul 30, 2022 · Start as Ashikaga, unite Japan by gradually annexing your subjects whilst you focus on developing for the renaissance and try to spawn colonialism. After uniting Japan, I set out to colonize most of the world and have formidable colonial nations in North and South America. I’ve formed Japan, kept Oda ideas and started expanding into the tribes in Manchuria. I took quality as my first idea. The capital was coastal, not Kyoto. they dont have the best ideas, but the north of japan is much weaker than the south and therefore u can eat them all up and become the strongest force in japan very quick. You've seen tall games, but this is super tall. When you have most of the island cored up you should be able to knock over ashikaga and take Kyoto easily. This run I went "open" for all events, and actively went looking for Catholic provinces to capture, so I could convert the culture to a Japanese one I went the military route with Uesugi. I'm checking out what playing Japan is like in 1. I am really behind on admin, so kind of need to go for a Welcome to the Japanese co-prosperity sphere globe. For Japan, you usually need to wait until Ming's mandate is low. A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. When you conquered Kyoto, you probably became Shogun and this removed the Daimyo version of the decision. once the daymo in south is integrated you can core korea before you make diplo 3. Members Online EU4 Japan Run A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. Just before 1. With Hosokawa and Uesgui you can manage to form it MUCH earlier than other options. Maybe the conditions were different, maybe even purposefully banning non-Europeans from getting it, it just really pissed me off how much it was geared towards Europe. Through geopolitics we attempt to analyze and predict the actions and decisions of nations, or other forms of political power, by means of their geographical characteristics and location in the world. One opened with Aristocratic > Infrastructure > Divine (from gov reforms) to get the dev cost reduction and play skyscraper tall. 7048 development across 48 stated provinces. (1330 hours of my life being a big map nerd well spent) I found the show strength strat to be much stronger. If you speak more than one language - especially rare ones - and want to put your multilingual skills to use, come join us! 355K subscribers in the eu4 community. Your main base of money is still china, but I would move towards malacca and try to get near 100% power (realistically, you never get even close because of downstream trade steering). If you really want to form Japan try forcefully releasing Ashikaga in kyoto Changing their government from shogun/daimyo to autocracy and the doing the same to yourself. while Ashikaga is much slower and more boring, but even easier than that. However, the events on the wiki that lead to Japan's christianisation never fired for me, and it's already nearly 1700. However, I realized that you lose your mission tree, which means that you will no longer be able to get several bonuses that last until the end of the game, among others "Regulated Social Hierarchy" which gives -10% Stab Cost and +10 Maximum Absolutism. A few tips would be: Proliferation of firearms incident is no longer bugged and counts towards Sakoku law achievement. Members Online 1664 Ottomans: 100 Decadence, Crap ton of rebels, powerful allies, disloyal states. They are both large enough to dispatch other Daimyos from the get go, and if you play your cards right, you can conquer fast enough to prevent a coalition ever forming. What I did is use the indebeted to the burghers privelege to get loans with lower interest, and use the money to hire mercs and let them start the engagements / take the worst of the manpower losses. I did some more investigation and thought it could be a fun to do a Shinto one culture run. Need something translated? Post here! We will help you translate any language, including Japanese, Chinese, German, Arabic, and many others. Hello r/eu4 , I am new to the subreddit and only got about 140 hours in EU4 I've tried several times and i have finally united Japan as the Shimazu… Either don't change into Independent Daimyo until you own Kyoto, or culture shift out of Japanese culture after you're Shogun to remove Shogun reform then back to Japanese culture to activate Independent Daimyo reform. However, I think it sounds more natural in Japanese for places outside of the main islands of Japan to be given names that are Japanized versions of what the local people call their lands, just like the European explorers did with much of North and South America. Purely in terms of monarch point cost, it depends on your leader, advisers, national focus, and random events. I knew going into a japan game that EU4 simply didn't cater well to the island. I don't particularly think Japan needs to be stronger, with added bonuses from the daimyo missions, but if someone actually wanted to stay as a daimyo and run through their mission tree, you can't because halfway down you're required to form Japan. As Korea, which is only marginally different from Japan playthroughs, I was making +1. Also Japan NIs are kinda doodoo so you wouldn't be missing much if you don't form. The latter gives also some Monarch Points, so it is probably preferrable. A subreddit to discuss the Fire Emblem series of games, and associated media. i dont remember the name, but my favorite is a white colored in the north of japan. 40 votes, 13 comments. I found the fight to unite Japan to be pretty easy. Not really new to the game just indicisive. -2 Unrest, -15 agressive impact, and the others are pretty good modifiers. My suggestion is to blitzkrieg Korea quickly and siege down Beijing. I don't know why, but in some cases the mod forbids forming Japan as one of the Japanese daimyos. Hire the free company, even if it gets you over force limit. This is my first Japan run. Eventually you will be able to afford the navy needed to fulfill the mission and you can invade. Japan ideas are not that much worse than Oda ideas. I've still managed to take half of China out, fucking up Ming pretty heavily, taking most of Korea (they're fortunate I've had other plans otherwise I would've finished them off by now), and make a living in the Spice Islands, Cascadia, Australia, and the Had fully united the japanese mainland, I was japan. Now, I'm off to drink myself to sleep ;( In short: The few times I have united Japan as a daimyo I have been around 3000 ducats in debt with a terrible economy, 0 manpower, and on level 3-4 admin and diplo tech at around year 1520. Members Online The_runnerup913 If you want a chill playthrough, it's fun to play as Ashikaga and roll in mana by forcing anyone who declares war to commit seppuku. Jk, comparing Japan and the main daymios NIs, the daymios have better ideas because they have Morale bonus, Infantry combat bonus, Shock/Fire bonus and sometimes CCR or discipline. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by… I've seen that Japan got a bit of a rework some time ago and it also has finally samurai! Now I wanted to do a Japan campaign but after a quick look over the new stuff I've got some questions. Japan is United can only be taken if youre the only one left, and you wouldnt have any daimyos anyway. If you want to do the vassal swarm definitely keep the Shogunate. After that you can either take the form Japan decision and stop being a shogunate or ignore the decision and have infinite daimyo vassals wherever you want. A place to share content, ask questions and/or talk about the grand strategy game… Prior to domination I never minded that japan and its Daimyos were not the best choice for a wide or colonial game. Fire Emblem is a fantasy tactical role-playing video game franchise developed by Intelligent Systems and published by Nintendo. Bit at a loss for my second pick. Just the title of the post being relevant does not qualify. Members Online Hot take: Novgorod is one of the strongest nations for a world conquest 333K subscribers in the eu4 community. Unite Japan releases the last daimyo you have as independent, meaning you either have to conquer or vassalize them for their land. It's not like Japan's are terrible, but -2 unrest is really the only significant thing it offers over Oda ideas and Oda ideas has +goods produced, core cost reduction Yes. I'd recommend you just continue your Shogun 2 roll and use one of them. I can see that you're playing with extended timeline mod on. A place to share content, ask questions and/or talk about the grand strategy game… Hello all, returning player here. Trying to form Japan myself and there are apparently two decisions: one to form Japan, after one controls Kyoto and Musashi; one to form Japan, after there are no other Daimyos, not even independent ones. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by… A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. If you don’t form Japan you can’t complete the latter half of the mission tree. There are basically only 3 differrent options in Japan - Ashikaga to play as shogun, So to play as pirates, everyone else to play as daimyo. xxxijcmpapfouqbnirzmswbskvtpqegnpvsxobooahdltqoycdwutnyqjonknjjhyfmolhva